Originally Posted by
jisse
What types of mods will each modmaker be expected to make?
Bodymods, new compeditive mods, envs?
Will the each modmaker get to choose what types of mods they make?
Or is it up to the modteam to divide the tasks among themselves?
They'll make whatever we can. We ideally want people who can do body mods, triggers, environments, everything.
The way it works will kind of be worked out as we get people as a system like this hasn't really been done before, so we'll see what works.
It works similar to gm artist.
GM has an idea for an event, asks mod team for mod, discussion ensues, mod squad makes mod, event is hosted.
Or mod squad makes a cool mod, posts it, GM can create an event for it.
I'm hoping for initiative on the mod makers part, they're the ones that can mod and know stuff about it, so I want them to carry on making cool mods, as they have been doing.
EDIT: Also to clarify, I deleted Swaves' post because it doesn't work the same as Risks system, and I don't want it to become public knowledge how it works other than "Gms earn points, and eventually get a few things"
Last edited by Erth; Jun 30, 2015 at 02:01 PM.