Originally Posted by
Smogard49
So, without doing all the work by myself I thought, perhaps there is already some documentation on the limitations and how the 3d items can interact with the game engine in general. However, the general FAQ, the art board and even this S&I seems to lack any specifics on that subject beyond how they are created.
POLYGON LIMITATIONS
There is kind of no limitations to 3D objects in that sense of the word, but of course the more polygons and higher resolution textures you include the more laggy the game is going to become so we set an artificial limitation on around 1000 polygons just to keep the game lag free for users without a powerful computer. Personally my computer lags at around 50k polygons in the toribash engine.
TEXTURE LIMITATIONS
You can also set the resolution of the textures of the objects as high as you want, but then again it will lag if you go too high. The standard for objects right now seems to be either 256x256 or 512x512, I personally use both.
OPACITY
Since .TGA files that is used for object textures have alpha channels you can manipulate opacity in whatever way you want, as you can see in the sunglasses object I made earlier.
http://forum.toribash.com/tori_shop_item.php?id=2136
you can have everything between 0-100% transparency in your objects.
Keep in mind this TGA must be 32bit in order to work.
SIZE
You can use dynamic size adjustments in your objects (included in the item.dat) which will scale the objects down automatically (I dont know exactly how it works because I just leave it disabled) size of the toribash characters head is 20 CM according to Maya
Originally Posted by
Smogard49
Would it be possible to have someone compile a short FAQ for 3d items, and maybe also have a list of released 3d items, images of them (ingame) and maybe even lock the thread so it becomes a nice short FAQ?
FAQ can be arranged, just tell me what questions you want answered
I can include an FAQ section in my tutorial if you want. However I don't have enough time on my hands to load up images for all the around 220x 3D objects, I hope you understand ^^ However I don't really feel comfortable by releasing a detailed list of every item because some items are going to be used for events and therefore we want to keep them secret for the reasons of surprise. Also many of the items are the same item just with different colors, some items are test items and some legendary items. Many items have never been released at all, and some have been edited later. But.. yeah you have this list ofc
http://forum.toribash.com/tori_shop.php?cid=78
Originally Posted by
Smogard49
A third thing is that these items seems to fall between two forum parts, ART for the art aspect of them, and S&I for the item forgers. Maybe it would be time to centralise and or combine the two into their own sub-forum under art?
Well in some way I agree with you, have an own section for item creation. However I have to specify that a very small amount of people are making 3D objects right now in the community, so it will be a very lonely sub-forum. Both the flame forger team and 3D team have been a thing earlier but both orgs have died due to inactivity.
Last edited by Ezeth; Jan 15, 2017 at 03:17 PM.