PWN * head/set(maybe?)[WIP]
Program used: Adobe PS.
This might become a set.
Haven't checked the mapping of the texture yet, and I'll have to reshade left eye, fix skullcap joins and fix the blurred cracks. Prolly gonna add some more details to the face. Really interested to hear what else should I add to the texture and how to finish it up.
Should I make it more of a helmet-skull (strapped n shit) or just cracked skull?
Preview of the texture is allowed, casual use of it isn't.