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No possibility to cater the needs of players who wished for more realistic and serious fighting game simulator experience (like me). Instead, we have only rough models, no mod can transform the game into more realistic game, and the default gravity is from wuxia films. I’ll understand if such group of players is a minority, but I’m pretty sure that it’s still a decent number, and most of the players who looked for a serious fighting game has been disappointed by Toribash.The game advertises itself as “violence perfected”. However, I see its violence as far from perfected if I can only dismember androids consisting of rough balls, cuboids, and cylinders. The lack of realistic human model also hampers the physics of motion (If not, tell me why nobody, even pros, cannot run like real humans in Toribash). This is how I’d like players to look like: https://i.imgur.com/mhifkmE.png
it’s disappointing to see not a single realistically looking katana or spear in the game where you almost constantly fight. I wish the game engine allowed for creating any models.
Pay-to-customize if you wish to have more than basic items. I think that this is quite a self-explanatory con as well. If most of the cosmetic items cost more than 1000 TC or real money, the events are beneficial only to a few percent of players; the tournaments… well, they are a difficult way to win mediocre amounts; and the basic win reward is 10 TC, then I conclude this game is a bit unfriendly when it comes to economy. Thankfully it's not pay-to-win or pay-to-play, but most of f2p players are probably using only 1-3 tier items. The sole idea of creating elite tier items seems to me a bit wrong because it is against Toribash feature - the freedom of customisation and I know that the main developer wants to keep this freedom. I find a Team Fortress 2 a game with a good example of satisfying item economy. Although there are ultra-rare paid ‘unusuals’, I just need to buy once a very cheap item (or trade premium upgrade item with someone) and now I can craft, trade, or receive 95 % of the cosmetic items I'll probably ever want without spending a buck; I just need to grind a little. That system rewards patience while here I have very little chance to receive high-tier items in any way and so I have less motivation to play a lot. The micropayments options are not cheap as well; by also keeping in mind that a significant part of income goes to Hampa, I was hoping that he would shirtsleeve a bit more or check occasionally how the forum staff is doing their job (remember about good work-life balance though, man). Of course, if you don't mind playing with default everything then you have no problem, but I'm pretty sure that you are a minority. This drawback also partially alludes to the last one, which is...
Fights between players lack communication. Because the prices of sound items are quite high, there is few of them, it’s hard to type while playing,and the game doesn't have any ‘radio’ with ready-to-use text any voice messages present in the game, the fights lack some story, uniqueness and customizability aspect. It would be interesting to see slight role-playing between these pretty mute characters. Finding interesting quotes from various works and sound editing is something beyond the skills of average players, so most custom sounds I hear is only some crappy dubstep/metal or dank memes, which I'm a bit sick of at times. The game also lacks quickly accessible voice chat option. I can’t imagine efficient cooperation in the upcoming duels consisting of 4 players without these communication options being adjusted. On the other hand, the results would be funny sometimes.
Most of the things you are mentioning are coming to the next game or are not even really problems
The vast majority of multiplayer gameplay is being wasted on waiting.
The game is heavily embedded in forum structure.
The game doesn't have a decent tutorial/training system when it comes to controlling a character.
No possibility to cater the needs of players who wished for more realistic and serious fighting game simulator experience (like me).
Long-prevailing bugs/inconveniences.
Few people can enjoy events.
Most of the advanced game adjustments cannot be accessed without commands.
I don’t want to see technicalities every time I play! A.K.A no separate console.
Poor in-game explanation of interface, tools and certain gameplay elements/no refining of existing game features in order to make them easier to use.
Quantity over quality of mods/game modes and lack of information about each of them.
Lack of the option to punish unpleasant players on the official servers/no in-game moderation.
Pay-to-customize if you wish to have more than basic items.
Fights between players lack communication.
As a last resort, check this just created imgur public gallery:
https://imgur.com/user/Szszymon14
If it still doesn't work, then I'm helpless.
Okay this is a terrible analysis...
It sounds like a person with 20 IQ (sorry for that)
You can get TC easily with betting and duels.
and this is more subjective than objective wich is very bad in that case.You acting like you need to explain everything about a game
There is also no possibility to turn off controlling of joints which were dismembered or interpenetration of player’s own body parts, which of course gives a big wackiness penalty.
Honestly, if you're looking for humanlike realism, you probably chose the wrong game. Toribash characters aren't humans and we're going to stick to similar characters in TBN