Welcome to the Endurance Onslaught:Wushu Edition 2020!
Reach 80,000 points before your opponent to knock them out and win the match.
Introduction
This event is dedicated to all the players and individuals who made wushu a great and very popluar and enjoyable mod once in the lifetime of Toribash.The original mod(and its variations) itself has a lot of flaws ,which i am very well aware of,but those people managed to overcome these flaws by agreeing with each other that by "playing fair" both players (and spectators,too) will have a lot more fun with the mod.
In this event however i want you all to embrace the mod and the game for what it is,complete with its sometimes weird pointsystem and all its other quirks which you know by now and came to love and/or hate, and play as strategically and competitively as you want ,or don´t ,because that is what is most important about Toribash - just play the game as you want it to play...but dont cry when u lose.
I tried to counter the flaws in the mod as best i could with the gamerules and options given to me at this point in time and i hope you will all enjoy this event.
Honorable mention to these orgs and all the people in them:
And with a nod to mushu and boxshumushu,the mod i will always resent for being made to mock wushu and for generally advocating for a much more lazy and simpler playstyle but i certainly can see the fun and appeal,especially for newer players, in it and I understand why it was made in the first place and I play it myself quite a lot these days and it managed to become one of, if not the most popluar mod in Toribash -truly a feat in itself.
Rules
• Mod is boxshu_wushu_v1.tbm. The mod is attached to this post.
• Best of 5 matches to decide the round. (first player with 3 wins advances to the next round)
• DQ is a loss.
•There are no grabs,there are no dms and your whole head does dq,watch out for that if you are used to mushu!
•The first player who reaches 80000 (80k) points wins immediatly.
• Timeout is a draw, you MUST reach the winpointthreshold.
•When both players reach the winpointlimit in the same frame it is a draw automatically.
(when a match ends by a draw no player will receive a match point,the score stays the same it was before this match started)
•EVERY REPLAY MUST BE POSTED TO AVOID ANY CHEATING SO MAKE SURE TO HAVE AUTOSAVE REPLAY ACTIVATED!!!!!!
•MAKE SURE TO TRY THE WINPOINT SYSTEM AND THE MOD BEFOREHAND!
•You can only enter the event with one account! No multiclienting!
some tips and more rules
rules
Hello, here are some more indepth rules and explainations for this event.
-First of all, I am hosting this event,staff has nothing to do with it
so if any commotion is started about this event talk to me and not staff.
-Second, i hope there wont be any commotion and people just stick to the rules.
-A player loses a match if he quits/disconnects or pings midgame(after the first turn) before someone has reached 80k points or the matchframes have run out.
-If a player is inactive or tries to avoid the matches i will advance the player who has shown more effort contacting his opponent to the next round.Make sure to provide proof of your efforts to contact your opponent.
-If someone cheats or if someone tries to bend the rules in his favours i will ban him from this event.
Just act as a mature person,follow the rules and have fun.
-If there are any questions about the eventrules ask in this thread but do not start a discussion in it.
tips
-As a general note: Every playstyle is valid! Just play the game and the mod how you want it to play!
-You have (almost) all the time in the world here, so dont rush yourself,take your time to set up your comeback/attack.
That being said,the player who can set up a comeback/attack more quickly will usually have the advantage.
-Blocking correctly is important,dont give the opponent points if u can avoid it.
Do not focus on blocking too much tho,rather focus on your attacks.
-Unlike mushu you have to hit with a lot of force to score solid points so make sure to use a lot of momentum and/or speed to your advantage.
-Due to the nature of the rules one single match can either take a long time(if no player hits correctly or some serious blocking is going on) or it can be over in 1-2 good hits.
-Some general differences from wushu to mushu(in case some of you dont know wushu anymore):
-your head does dq completly
-you can not grab
-no instantdms(no dms at all in this event actually)
-Dismemberments are disabled in this event because the points from a dm do not count towards the points calculated towards triggering the win.This can lead to situations in which the win is not triggered although one player already has way over 80k points.
While this means there are no potentially cool decaps there also wont be any annoying,"random" wristdms which i consider to be quite nice.
-Since there are no dms this also means you can pull off moves which would not have been possible in normal wushu.
You can now hit the ground with a lot of force without worrying about your wrist or elbow dming which increases the possibilties for a comeback or a save drastically.
-If the opposing player just stays in an attackposition and is just waiting for you to come to him you have to play it smart and attack him very quickly and from an unexpected angle at best.Your spacing,meaning the distance from your opponent the turn before you attack, and your attacksetup are the most important things here.The roof can be of help here but attacking from above is usually very risky.
Or you just decide to play the waiting game yourself,its totally fine , but both players have to remember that the match is a draw when noone reaches the winpointlimit.
-If a player decides to run away to force a draw and by that a rematch it is also totally fine and within the rules,this is usually only viable a few turns before the matchframes run out tho.but if you know that and you are the player with a pointlead you can expect a run and can potentially use that knowledge to your advantage.
-Sometimes a glitch can happen that a bodypart gets stuck in the walls or roof of the box.That is annoying but i cant fix that.IF that should happen the match will continue as normal EXPECT BOTH players agree to do a rematch for this match.You might have to show some sportmanship in this scenario,or you do not,up to you.
If you are uncomfortable fighting a player who is stuck to the roof,which can be quite a strong position,and that player doesnt agree on a rematch,just tripod on the floor and space the match out to draw it.
Do not try to use this glitch on purpose.
-I did chose the amount of 80k winpoints because ,in my experience, that is an amount of points which usually gives a good fight in a reasonable amount of time.It can be a subject to change during the course of the event if i feel its necessary.
-If someone uses pure usertext and you can therefore not see the points of your opponent at all times just use a different shader and you can see the points again.You can find the shaders under tools in the menu.To go back to the original shader just load the default.inc shader.
Just do not use pure usertext.
Application
Think you got what it takes? Fill out the form below and reply to this post. Entrance fee is 1,000 Toricredits.
Application code:
-I have sent the 1000 tc entrance fee to Kane
-I have read and understood the rules
Prizes
First place: 500k tc + full static + Taroni headtexture(from 2019,includes 6 recolors)
Second place: 350k tc + full pure
Third place: 150k tc + demon relax + pure force
Deadline
Round 1 Deadline
4.4.2020
Discordserver
Discordserver for this event to set up matches.
Join it!