this becoming a pretty repeated topic on the board now, so i'll re-summarize most of the points that have been made
- new shiny cosmetics and the battle pass aren't really a useful method for player retention and likely won't attract new players singlehandedly
- showing the competitive side is cool from a spectator standpoint, but what REALLY needs showcasing is the goofy silly side. more fun mods where you don't need to know anything about controls to have fun
-> this gives new players a hook to grab on when they see how spontaneous and satisfyingly violent the game can be, but once they get their hands on it and realize the challenge of control mastery, they can lead themselves to developing a better understanding of the game
i personally think any game that almost requires outside resources to be played is a bad game. toribash seems to feel that way when all that gets shown/promoted is the competitive MMA aspect, which needs a lot of skill and practice on *just* the game's fundamentals to play. there needs to be more focus placed on effortless, silly fun like on mods and tori customizing.
global replays that show off more "esports" highlights, parkour replays, etc. may then tempt these new players into wanting to learn how to do what they see. for the sake of retention though, just give people a foothold through goofy mods that make the game more memorable