HTOTM: FUSION
Original Post
[Gif anim]
hd:
http://www.noeckel.com/blender28.html
Preview:

EDIT: make sure you scroll down the page if you watch the HD. It shares a page with my bubble anim.
Last edited by FoodEater; Jan 18, 2009 at 11:22 PM.
:O
That's really cool. It's almost like something out of a sci-fi thing.
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cooool
looks verry realistic somehow :o

I wish I would know how to render like that with blender :/
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The realistic-ness came with a big button with the word "go" on it. Then a bunch of green grids jumped around my scene at high speed, gradually calculating photon bounces in front of my eyes, and when it was done, my whole scene looked realistic. It's called radiosity. It is good, but is kind of like baking your clay; you can't work with it more unless you want to get rid of the radiosity, and it's also static, so it can't change when the location of light emitters does. But there is radiosity rendering, although it lacks the adaptive subdivision that makes sure all the meshes have matching vertex resolution, since it's based on vertex colors.
Looks real nice ^_^
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